package com.e0box.game.display
{
	import flash.display.BitmapData;
	
	public class BitmapFrame extends BitmapData
	{
		public var x:uint;
		public var y:uint;
		public function BitmapFrame(width:int, height:int, transparent:Boolean=true, fillColor:uint=4.294967295E9)
		{
			super(width, height, transparent, fillColor);
		}
	}
}